Search found 14 matches

by rikere
Sat Oct 16, 2010 11:09 pm
Forum: Graphics
Topic: Begginning 3d
Replies: 1
Views: 2338

Re: Begginning 3d

Got some more stuff in my 3D... Seems now that what I did up there is basic... (I've learned some new tricks)... All links as I was rendering at close to HD (blender glitch set it 1 step under for a handful of them).. Here's my latest bits of graphics: Latest: Project Atlantis (just a balcony for an...
by rikere
Tue Sep 14, 2010 2:37 am
Forum: General Discussion
Topic: Person Above You Game
Replies: 147
Views: 65029

Re: Person Above You Game

^Is a commodore according to sig as of 9/12+1/2010
by rikere
Tue Jun 08, 2010 1:35 am
Forum: Approved Specifications
Topic: Sovereign Class
Replies: 7
Views: 4023

Re: Sovereign Class

I second the marines.... to me, the Sovereign just represents the next generation Galaxy Class... It is a large ship, very deadly and capable of long-range travel... To me, science seemed to take a back-seat on the Sovereign... The sovereign is after all a capitol ship, it'd lead forces, it was a fl...
by rikere
Tue Jun 08, 2010 1:30 am
Forum: Approved Specifications
Topic: Prometheus Class
Replies: 5
Views: 3229

Re: Prometheus Class

Technicality:

The hull names (according to a schematic I did have in a trek magazine... (I will find it)... go "forward" "upper hull" and "lower hull"... Unfortunately, the schematics didn't do deck layout... Just external shots...
by rikere
Thu May 20, 2010 1:38 am
Forum: Graphics Requests
Topic: Avatar Request Center
Replies: 44
Views: 50700

Re: Avatar Request Center

Not exactly what I envisoned... NO offense, but he looks like a rabbit....

Eh, beggers can't be choosers.... (at least not until blender is nice enough to spit out a decent looking character (in that, he currently resembles the slime-beast))...
by rikere
Wed May 19, 2010 3:32 am
Forum: Approved Specifications
Topic: Serenity Modular Transport
Replies: 18
Views: 8492

Re: Serenity Modular Transport

Eh, I shoot big, shoot odd and see what actually hits...

Do we have a "bunk" module or "bunker" one yet? (can't hurt to have a flying gun-ship/bunker to retreat to)
by rikere
Wed May 19, 2010 1:21 am
Forum: Graphics
Topic: Begginning 3d
Replies: 1
Views: 2338

Begginning 3d

Well, for TSA every year a few friends and I do a game... (which cannot be posted until at least after nationals)... It's 3d using the lovely init_d3d trick to make a sprite stand-up... Anyway, part of the game was actually done in 3d in blender (by me, with several problems along the way... to make...
by rikere
Wed May 19, 2010 1:13 am
Forum: Approved Specifications
Topic: Serenity Modular Transport
Replies: 18
Views: 8492

Re: Serenity Modular Transport

How about: AWACS: Air Wing Assault Command In the field, its hard to spare a runabout or even shuttle to manage the airborne operations if your away from the ship (or the enemy does something smart like kill that big coms array that is screaming SHOOT ME). After troops hit the deck, this module can ...
by rikere
Wed May 19, 2010 1:09 am
Forum: Graphics Requests
Topic: Avatar Request Center
Replies: 44
Views: 50700

Re: Avatar Request Center

Can anyone come up with an image/avatar for this character?

http://ussglenn.com/phpbb2/viewtopic.php?t=32

He's pretty much a fish with a long tail... Facially I haven't thought much about what he'd look like... probably somewhere between Riker and Sheppard...
by rikere
Mon May 10, 2010 8:12 pm
Forum: Approved Specifications
Topic: Luna Class
Replies: 6
Views: 3531

Re: Luna Class

Looks pretty good, but I could see fitting marines on it, even the smaller ships carry a few around even if just for the purpose of extra defense. A squad would seem to fit in as they might not see frequent use, but they would be useful on the ground for away missions and such...

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