Player created races

Talk about any old rubbish here - but don't spam!
Post Reply
CmdrLanc
Crewman Recruit
Crewman Recruit
Posts: 9
Joined: Mon May 30, 2016 1:46 am

Player created races

Post by CmdrLanc » Mon Oct 17, 2016 3:12 am

What do you look for when a player wants to create a custom race?

What would be an automatic "no"? What would/should the minimum requirements be?

If you (as a player) have a custom race, what did your CO require? What did you include in the write up when your created the race/character?

Would you (as a player and/or a CO) support a Fleet "standardized form" for race creation? If not why and if so, what would you want to see on said form?

I am not saying there is or should be one. I am not trying to force the hand of the PFA. It is just a topic for discussion.

User avatar
Taylor_Isley
Petty Officer 3rd Class
Petty Officer 3rd Class
Posts: 79
Joined: Fri Jul 15, 2016 3:25 am
Location: MA, USA
Contact:

Re: Player created races

Post by Taylor_Isley » Mon Oct 17, 2016 4:45 pm

On Oberon Base I have a Created Race Policy. My big thing is that your race needs to be fully fleshed out and open for everyone to read. I do this so players can't make things up in the middle of a mission out of the blue. My thinking is that if you want to make a race you need to put in the work to flesh it out.

Members, new and old, are welcome to create a new custom race to be played on the Simulation. However, the created race must be fully fleshed out. Members who Create races must create a new Database entry, in the Base Cannon section, with all of the following information and more if you so desire.

Race Name:
Home System:
Homeworld:
Physiology:
Society (Government, level of development, etc.) :
Culture and traditions:
Any other importing information:

It is important to Note that a created race needs to be balanced and on par with other Cannon races. You should apply all relevant information about the races abilities.
ImageImage

Nate
Crewman
Crewman
Posts: 71
Joined: Sat Jun 11, 2016 3:16 am
Location: Canada, Eh?!

Re: Player created races

Post by Nate » Tue Oct 18, 2016 11:55 pm

Captain Dominic Dalgaard
Task Force Commanding Officer, Task Force 56

Captain Catherine Waldorf
Division Leader, Division 74

Captain Etan Kaz
Commanding Officer, Deep Space K-17

King Aethan Velaryon
First Of His Name. King of the Andals, the Rhoynar and the First Men, Lord of the Six Kingdoms, Protector of the Realm

And many more....

User avatar
Seoulless
Crewman
Crewman
Posts: 62
Joined: Wed Jan 29, 2014 11:33 pm
Location: Underground Facility in Utah

Re: Player created races

Post by Seoulless » Thu Oct 20, 2016 4:48 pm

I personally put a lot of work and thought into any race I create. To start with I usually use a wiki-style template which includes:

History:
Homeworld (including Geography)
Politics
Economy (like major exports, unique cultural items)
Religion (if any)
Culture
Typical appearances/physiology
Notes/Extra Info

Balance is always important as is trying to make them interesting.

Post Reply

Return to “General Discussion”