[Proposed] Ronin Class Starship Specifications

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Alex
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[Proposed] Ronin Class Starship Specifications

Post by Alex » Sun May 06, 2012 7:32 pm

Ronin Class Starship
Category: Cruiser

Expected Duration: 80 years
Time Between Resupply: 1 year
Time Between Refit: 5 years

Personnel
Officers: 50
Enlisted Crew: 100
Marines: 500
Maximum (Evacuation) Capacity: 1000

Speed
Cruising Velocity: Warp 7
Maximum Velocity: Warp 9.2
Emergency Velocity: Warp 9.75 (for 12 hours)

Dimensions
Length: 480 m
Width: 240 m
Height: 87 m
Decks: 20

Auxiliary Craft
Shuttlebays:
Captain's Yachts
Mark 2 Captain's Yacht: 1
Shuttles
Type 17 Shuttlecraft: 6
Type 8 Shuttlecraft: 6
Transports
Argo Transport: 4
Dragoon Transport: 8
Serenity Modular Transport: 4

Armament
Defensive Systems
Ablative Hull Armor
Structural Integrity Field
Phasers
Type U Pulse: 2
Type XI Array: 8
Shielding Systems
Auto-Modulating Shielding System
Metaphasic Shielding System
Regenerative Shielding System
Torpedoes
Burst-Fire Torpedo Launcher:
Photon Torpedoes: 200
Probe:
Quantum Torpedoes: 100
Tri-Cobalt Device: 2

Description:

The Ronin-class vessel was originally conceived at the end of the Dominion War. With the immediate threats of both the Borg and the Dominion dealt with, Starfleet turned its attention to what the Federation lacked during the war which could have helped gain the alliance victory over the Dominion much sooner. One of the answers determined by this study was the need for vessels capable of deploying large numbers of soldiers quickly. A design brief was quickly submitted, requesting a Starship that could be operated by a relatively small number of Starfleet personnel but could carry a battalion of troops comfortably enough for long periods of time, deploying them quickly and efficiently when necessary.

For many years, the Nebula-class had been a venerable scientific workhorse in Starfleet. With its interchangeable pods, it had had both versatility and easy manufacture as winning points, but it was getting long in tooth. Starfleet's latest advance had been the Sovereign-class vessel, and the designs had proven robust and well suited to various mission profiles. Taking advantage of a tried and true concept and merging it with the latest technology was an easy decision, and thus the idea for the Ronin-class vessel was born.

Using design methods applied to the Defiant-class starship, the spartan, compact internal design allows for the large number of soldiers as well as the minimal number of personnel to operate such a vessel in addition to the tools, weapons, equipment and vehicles the Marines utilise regularly.

The weapon systems aboard the Ronin-class make her a very capable vessel during combat situations. The combination of 8 Type XI Phaser Arrays which are not as powerful as the Type XII, but have a much faster firing rate, 2 Type U Pulse Phaser Cannons and 4 Torpedo Launchers gives the Ronin much needed muscle when required.

Perhaps the most important aspect of the design is the high capacity Transporter Capability. While the Ronin has 4 standard 6-person transporter pads, it also boasts 2 22-person transporter chambers to enable rapid-deployment when necessary.

Overall, the Ronin is a very capable combat vessel and is a much needed addition to Starfleet's defensive forces.


Deck Listing
1 Main Bridge, Ready Room, Observation/Conference Lounge

2 CO's Quarters, XO's Quarters and Office, Enlisted Affairs Office, Emergency Batteries, Weapons Locker

3 Main Lounge, Senior Officer Quarters, Aft Viewing Lounge, Communications Array, Officers' Quarters, Gymnasium

4 Officer Quarters, Crew Quarters, VIP Quarters, Transporter Rooms 1 & 2, Emergency Batteries, Chief Operations Officer's Office

5 Security Offices, Brig, Armoury 1, Security Training Facilities, CIO's Office, Aft Tactical Sensors, Crew Quarters, Holodecks 1 & 2, Cargo Bay 1, Ground Deployment Command Center, Battalion CO's Office

6 Main Computer Core (Level 1), Main Computer Core Control, Shuttlebay 1 (Upper), Flight Control Room, Shuttlebay 2 (Upper), Crew Quarters, Marine Barracks, Marine Officer's Quarters

7 Main Computer Core (Level 2), Shuttlebay 1 (Lower), Shuttlebay 2 (Lower), Astrometrics/Stellar Cartography, Ship's Library, Civilian Quarters, Officer's Mess, Main Sickbay and Supports, CMO's Office, Marine Barracks, Combat Transporter Room 1

8 Main Computer Core (Level 3), Impulse Assembly, Weapons Locker, Engineering Lab, Shuttlebay Elevators, Upper Shuttle Maintenance & Storage, Forward Tactical Sensors, Docking Clamps, Marine Barracks, Combat Transporter Room 2, Ground Vehicle Maintenance and Storage

9 Main Computer Core (Level 4), Impulse Engines, Warp Core Subsystems, Lower Shuttle Maintenance & Storage, Dorsal Docking Port, Emergency Transporters, Crew Quarters

10 Impulse Assembly, Deuterium Injectors, Shuttle Repair & Machine Shop, Engineering Support Area, Industrial Replicators, Armoury 2, Crew Quarters, Primary Waste Reclamation, Primary Environmental Control, Cargo Bays 2-5

11 Auxiliary Deflector Controls, Shuttle Elevator Assembly, Airlock, Crew Quarters, Transporter Rooms 3 & 4, Airlocks, RCS Thrusters, Primary Stores

12 Auxiliary Deflector Array, Primary SIF/IDF/Shield Generators, Systems Support Compartment, Maintenance Bay 1

13 Torpedo Turrets Access, Torpedo Storage, Main Sensor Array, Deuterium Tanks, Science Labs, Crew Mess Hall (Aft), Maintenance Bay 2

14 Deuterium Tanks, Shuttlebay 3 (Upper), Flight Control Room 2, Captain's Yacht Access, Turbolift Maintenance

15 Secondary Computer Core (Level 1), Shuttlebay 3 (Lower), Shuttle Storage, Deflector Assembly, Weapons Locker, Cargo Bays 6 & 7

16 Secondary Computer Core (Level 2), Reserve Antimatter Storage, Main Navigational Deflector, Deflector Control, Main Engineering, Chief Engineer's Office, Weapons Locker, Warp Nacelle Access, Emergency Transporters, Auxiliary Sickbay

17 Secondary Computer Core (Level 3), Aft Sensor Array, Deflector Assembly, Secondary Plasma Vent, Emergency Transporters, Forward Torpedo Launchers (2), Torpedo Magazine

18 Deflector Assembly, Auxiliary SIF/IDF/Shield Generators, Multi-purpose Chamber (Upper), Antimatter Storage Pods, Forward Tractor Beam Emitter, Secondary SIF/IDF/Shield Generators, Secondary Waste Reclamation, Secondary Environmental Control, Secondary Stores

19 Lateral Sensors, Secondary Communications Array, Emergency Batteries, Complementary Deflector Assembly, Multi-purpose Chamber (Lower), Tractor Beam Assembly, Antimatter Generator, Antimatter Injectors, Secondary Sensor Array

20 Tractor Beam Assembly, Aft Tractor Beam Emitter, Aft Torpedo Launchers (2), Torpedo Magazine, Warp Core Jettison Hatch
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Re: [Proposed] Ronin Class Starship Specifications

Post by Lan Parker » Sun May 06, 2012 7:40 pm

Well twice as many torpedo's as the Excalibur class, but at least not as bad as the Diligent's first proposal. I'll be doing a more comprehensive...review later on but on the face of it, it is looking quite intuitive.

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Re: [Proposed] Ronin Class Starship Specifications

Post by Terris » Sat Jul 14, 2012 9:57 pm

Has this been approved yet?
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Re: [Proposed] Ronin Class Starship Specifications

Post by FruitLoop » Sun Jul 15, 2012 12:01 am

I like the idea, but are we going to keep the Nebula?

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Re: [Proposed] Ronin Class Starship Specifications

Post by Williams » Sun Jul 15, 2012 10:31 am

Aye, we'll definitely be keeping the Nebula class. It's similar to how real world R&D works; a new design might be designed specifically to be the 'new model' to perform the tasks of an older design, but the older design won't be replaced immediately, and in some cases will continue construction. If you take a look at iPhones just as an example; though we've gone on to the 4, the 4S and soon (we think) the iPhone 5, the 3G is still being produced and sold, and a lot of people still have the older design, because it's still useful.


Any design that gets brought in to the fleet and approved, regardless of what it's IC design brief is, will never actually 'replace' any of our existing classes; hell, we've still got the Miranda class and Excelsior class around, because they'd still be in use in the fleet IC :)

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Re: [Proposed] Ronin Class Starship Specifications

Post by Mike » Sun Jul 15, 2012 11:18 am

Just in case anyone's curious about the looks of this bad boy.

Image
ImageImageImageImage

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Re: [Proposed] Ronin Class Starship Specifications

Post by Alex » Thu Aug 02, 2012 2:55 am

There doesn't seem to be any objections to this one. I'll give one last call, and if there is nothing further in three days, then we can consider this one approved.
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Re: [Proposed] Ronin Class Starship Specifications

Post by FruitLoop » Thu Aug 02, 2012 11:41 pm

I actually have a few pictures...

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Re: [Proposed] Ronin Class Starship Specifications

Post by Thompson » Fri Aug 03, 2012 3:32 pm

This would never replace the Nebula. It's a more of a battleship than a support ship.

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Re: [Proposed] Ronin Class Starship Specifications

Post by Thomas Smith » Sat Aug 04, 2012 5:14 am

Captain Enor, would it be possible to see some of those additional shots? I think this ship would make a great SIMM as a fast reactionary force to quell hot spots in battle and across the Federation. A sort of Amphibious Landing Ship of the Star Trek Universe. Very cool.

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