Wildcat Class - 2nd Attempt

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Blackcat
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Wildcat Class - 2nd Attempt

Post by Blackcat » Mon May 10, 2010 8:34 pm

This Class will be posted for comments for at least 1 week, and will remain up for comment for no longer than 2 weeks. During this time you are free to comment on the specs and deck listings and we'll work to come to agreeable specifications.

New Tech: None

Wildcat Class Starship

Category: Medium Cruiser
Wildcat


Expected Duration: 90 years
Time Between Resupply: 2 years
Time Between Refit: 4 years

Personnel
Officers: 30
Enlisted Crew: 100
Marines: 16
Passengers: 20
Maximum (Evacuation): 400

Speed
Cruising Velocity: Warp 7
Maximum Velocity: Warp 9.5
Emergency Velocity: Warp 9.82 (for 12 hours)

Dimensions
Length: 320 meters
Width: 175 meters
Height: 63 meters
Decks: 14

Auxiliary Craft
Shuttlebays: 2
Runabouts:
Talon Scout: 1
Shuttles
Hunley Shuttle: 1
Type 10 Shuttle: 3
Type 11 Shuttle: 1
Transports
Argo: 1

Armament
Defensive Systems
Ablative Armor
Structural Integrity Field
Phasers
Type U Pulse: 4
Type XII Array: 6
Shielding Systems
Auto Modulating Shields
Metaphasic Shielding
Regenerative Shielding
Standard Shielding System
Torpedoes
Pulse-Fire Torpedo Launcher: 3
Photon Torpedoes: 160
Quantum Torpedoes: 90
Tri-Cobalt Device: 4

Deck Listing:
Deck Description
1 Main Bridge, Captain's Ready Room, Conference Room, XO's Office, Primary Sensor Array, Primary Communications Array
2 Officers' Quarters, Officer's Lounge, Transporter 1, Auxiliary Deflector Controls , Holodecks 1-2, Armory, CoB's Office
3 Diplomatic Conference Room, Guest Quarters, NCO Mess Hall, Holodecks 3-4, Security Office, Brig, CT/SO's Office, VIP Quarters
4 Science Labs 1-3, Medical Labs 1-3, Astrometrics/Stellar Cartography, CSO's Office, Sickbay, CMO's Office, Forward Observation Lounge, Officer's Mess Hall
5 Crew Quarters, Gym 1, Cargo Bay 1-3, Cargo Transporter 1, Transporter Rooms 2-3, Quartermaster's Office, Forward Torpedo Launchers, Hydroponics
6 Crew Quarters, Cargo Bay 4-5, Cargo Transporter 2, Auxiliary Environmental Control Systems, Shuttlebay 1 Upper, Crew Mess Hall, Flight Control Center
7 Main Computer Core (Upper), Chief Op Office, Main Deflector Controls, Navigational Deflector, Shuttlebay 1 Lower, Holodecks 5-6, Secondary Stores
8 Main Computer Core (Lower), Deuterium Storage, Aft Torpedo Launcher, Aft Lounge, Marine Barracks, Marine Office, Gym 2
9 Parts Storage, Deuterium Injectors, Deuterium Storage, Transporter Rooms 4-5, Shield/SIF/IDF Generators, Shuttlebay 2
10 Upper Engineering, Warp Core (Upper), Cargo Bays 6-7, Cargo Transporter 3, Industrial Replicators, Engineering Labs 1-2, Crew Quarters
11 Main Engineering, Warp Core (Middle), Chief Engineer's Office, Primary Stores, Parts Storage, Secondary Computer Core (Upper)
12 Engineering Lower Access, Warp Core (Lower), Cargo Bays 8-9, Cargo Transporter 4, Engineering Labs 3-4, Secondary Computer Core (Lower)
13 Antimatter Storage, Antimatter Injection Assembly, Transporter 6, Emergency Transporter
14 Warp Core Ejection Hatch, Tractor Beam Emitter, Waste Reclamation Systems, Environmental Control Systems


During the course of the Intrepid Class project numerous designs had been submitted for consideration. One such design, dubbed the "Wildcat" by her designer in honor of the recently destroyed USS Wildcat, became one of the final shortlisted proposals, but was ultimately not chosen. Instead the idea was filed away, perhaps for later use.

In late 2372, with the development of the Dominion threat, Starfleet massively increased production of vessels and searched for designs that could be produced in a short time frame. Subsequently, the "Wildcat" was re-discovered and, since it had already progressed to a relatively late stage with extensive studies, projections and presentations already produced in the recent past, there was little that needed to be done in order to re-open the project and press ahead with production. The design was also relatively simple so it was believed possible to build in 24 months or less, albeit with less-than-ideal production values.

Only very minor tweaks were made to the proposal, mainly an increase in her tactical capabilities by installing the new Type-XII phaser array in place of the Type-X, and the class was rushed to the shipyards with three vessels ordered constructed immediately. By the time the Dominion War began in late 2373 the three Wildcat Class vessels were approximately 50% completed. Production efforts were redoubled and the new USS Wildcat was launched late 2374, although several internal sections of the of the vessel were still incomplete. Nevertheless, she was fully armed and after the briefest possible shakedown immediately joined the front lines. The two other initial ships of the Class followed soon after, launched and sent to help with the War effort as soon as possible.

By the end of the War in late 2375, six Wildcat class vessels had been constructed and all had seen action, performing admirably despite incomplete sections and inevitable problems associated with a project rushed and built with all possible haste. Over time, the USS Wildcat and the rest of her class returned to the shipyards to complete fitting, with systems deemed non-essential during the War properly installed, and the class developed into a fully-rounded and capable explorer. In light of this good performance Starfleet Command decided to continue production of the Wildcat.
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Enmui Darkheart
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Re: Wildcat Class - 2nd Attempt

Post by Enmui Darkheart » Mon May 10, 2010 8:38 pm

Tis a good design.

Might it not be able to contain more shuttle craft?

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Blackcat
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Re: Wildcat Class - 2nd Attempt

Post by Blackcat » Mon May 10, 2010 8:45 pm

It could, but then you would have to pull that one out into space to take out any of the other ships ;)

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Re: Wildcat Class - 2nd Attempt

Post by Terris » Mon May 10, 2010 11:35 pm

looks good
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Re: Wildcat Class - 2nd Attempt

Post by Blackcat » Sun May 16, 2010 3:42 pm

As there have been no new discussions on this for the past 3 days and a week of discussions has passed, the review on this class is now considered complete, and the specs have been entered in the Ship Database.

Again, if anyone who chipped in on the review wishes to join the tech team on a more permanent basis, simply send me an email at randd@pegasusfleet.net telling me why you think you would make a good addition to the tech team and we'll see about getting you involved.

Todd
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Mikoto Misaka
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Re: Wildcat Class - 2nd Attempt

Post by Mikoto Misaka » Sun May 16, 2010 6:37 pm

Something I'd like to point out. I think that the Wildcat class having 4 holodecks is a bit too much, it simply wouldn't have the room. Intrepids are larger than the Wildcats and only had room for 2, it just seems as if the ship wouldn't have enough room onboard for 4 holodecks. Plus with the ship being a medium crusier the systems on the ship would be better for tactical and science purposes, 4 holodecks just seems a little bit too much for a ship its size. It could function just as well with 2 and maybe some more tactical based systems, such as armoury or something.
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Reinhart
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Re: Wildcat Class - 2nd Attempt

Post by Reinhart » Sun May 16, 2010 10:54 pm

They aren't holodecks, they are holosuites, which are much smaller.
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